Divinity War Worlds: Capria
Beautiful, wise, solemn, regal, and wrapped in mystique, elves are the epitome of fantasy. Caprians are not afraid to press any advantage they may have, whether in politics, business or retribution. Feuds between elf families have lasted for a millennia or more before civil authorities intervened with forced marriages between the houses. One of the more remarkable traits of the thin and lanky elves is their ability to run at speeds nearly double that of humans. Caprian agility is only surpassed by the nimble faelings of Avalon, and an elven hunter in pursuit of its prize is seemingly unimpeded by terrain, whether forest, jungle, glacier or cl.
Experiencing only 60% of Earth's gravity, humanoids of Capria grow tall and thin and trees gain enormous proportions. But perhaps the most remarkable thing about the elves of Capria are their lifespans, measuring in the hundreds of years.
A typical elf will experience adolescence beginning in their fifth decade and won't begin a career until their hundredth birthday. Elves typically change vocations every few decades and lead lives ranging from simple farmers, to professors, performers, and statesmen. A Caprian presiding over an entire region as high elf, may find a change to forest management or clock maintenance fascinating.
The Story of Capria:
The low gravity planet of Capria was the second inhabited planet discovered by humans.
With legends that speak of both meddling dwarves and capricious humans, the elvish lore about the creator's worlds is the most detailed discovered on any of the inhabited planets. Following the humans’ discovery of Capria, tensions between Believers seeking the creator, and power-hungry interstellar corporations continued to build.
Despite the mounting conflict, Capria is largely regarded as a neutral planet. While its natural resources in the form of heavy metals and Tritium are modest, its human resources are its most prized asset. Elven ambassadors and negotiators are highly sought after.